I am Michael Kirkbride. But likewise, you shouldn’t force your beliefs on others, and that is what you’re doing when you treat Kirkbride’s works as lore. Kirkbride's status in TES lore is kinda weird too. End of discussion. Elder Scrolls is a FANDOM Games Community. Dec 10, 2012 - Bonelord concept art by Michael Kirkbride (Morrowind). That last paragraph was just to point out hypocrisy. Take your favorite fandoms with you and never miss a beat. ... Więc wyjaśniłem: "Powinniśmy z tego zrobić skrzyżowanie Dark Crystal i Star Wars". But thats necessary in order to get the story to really work. I just don't see why everyone deifies him and accepts these concepts as some sort of goddam bible of TES lore. MICHAEL KIRKBRIDE: Pierwotnie akcja gry [Morrowind - przyp. Thats why he amazes so much people, because he is contributing so much to TES. That means they can totally act on their own, they can make decisions, they are able to do things better than humans in a lot of cases. In comparison with Oblivion and Skyrim, which are very "medieval Europe", Morrowind is clearly some kind of UFO. Think of the Elder Scrolls canon as a piece of paper. They cant even desire that, they are - basically - robots. C0DA tells the story of an original timeline, that existed "before" (even if that is horribly inadequate) all the others. Why? The upcoming Star Wars movie developed and produced by Marvel‘s Kevin Feige now has a writer!. He was an avatar of Aka and Lorkhan, making him totally insane. It ultimately makes the game lore feel like quantum physics or something that only the most die hard lore fans can understand. But whether he’s right or wrong is irrelevant. Just like ideas, like desires, that everyone of us has, that may react to situations, that adapt to the situations we're in, that may offer solutions or ways to actually get what they propose - They are always, no matter what, bound to themselves, not able change their sphere and forced to act that way. It's setin space, yes, but Kirkbride has a special style of writing. I tend to view MK's works in a limbo: they're neither canon or non-canon until they either appear in a game, or are contradicted by a game. Jan. 7 (UPI) --Marvel Studios head Kevin Feige has tapped Loki writer and executive producer Michael Waldron to pen his upcoming Star Wars … Time and space are one - Everything, all that could ever happen, happens at once and none of it. http://www.uesp.net/wiki/Oblivion:Fan_Interview_III. Actually, some people might not realise this, but Elder Scrolls also has breasts in it because a couple of the artists and writers for Morrowind, Michael Kirkbride and Kurt Kuhlmann, were HUGE Star Wars fans. Kevin Feige's Star Wars movie has tapped Michael Waldron, the writer of Doctor Strange in the Multiverse of Madness and creator of Loki, to pen the script. Despite what Michael Kirkbride says, no, the Elder Scrolls mythology/lore is not open source. While he hasn't worked for BGS since 2003, they still hire him for small periods (he wrote the plot for the Knights of the Nine expansion), and they'll occasionally take his writings and put them in a game (see: Heimskr's dialogue in Skyrim). Micheal Kirkbride's non-payroll writings and all the other fanfic nonsense would be the area surrounding the paper; it is not a part of the paper in any way, shape, or form. Ikuhara is a great director who produced that masterpiece of an anime that is Shojou Kakumei Utena. If a developer gives you a direct answer, he’s wasted a perfectly good question. Because they are not individuals, they are ideas. et'Ada resemble that. Kirkbride may keep in contact with the developers but he’s no longer a developer himself. But just because something is official doesn’t make it canon. Because yeah, it's not a series with a single and objective description (such as Nasuverse is), but there are things that remain objective. It ultimately makes the game lore feel like quantum physics or something that only the most die hard lore fans can understand. Sorry, but you sir, didnt get anything, really. It’s open-source. Quote:This is my main problem with MK lore. Sup n’wahs, First, let me pimp some TES-related projects I’m working on, because this is my very special hour and I am filthy with power. Talos changes back into Lorkhan, and his heart is restored - but not the Morrowind one, rather it's replaced by Aka. Anyways, TES lore is original enough without it. That's how it works. Most fictional universes have a set of canon material, usually coming from the original medium. :) I'm an Administrator of the German The Elder Scrolls Wiki and because of that I've got a question. I am a fiction-lover, I read fiction manuals and practiced by skills by working for years as a Game Master for many groups in many games, for a time I was part of a Live RP project as a lore planner (gotta left because of personal reasons), and I follow the school of thought that puts practical writing above everything. Many also have different types of canon. And so, and headcanon can be awsome af, but it's gonna still be headcanon. And yes, while ES has always leaned more towards sic fi, the C0DAverse turns it into a goddam Star Wars ripoff. It … Your theory might even be right. Ale to wynudziło nas na śmierć, więc uznaliśmy "Cholera, to nudne. To do so is to exclude everyone who doesn't understand it, including people like me who know a fair amount of "cannon lore" as n00bs. FUCK YEAH I WROTE LINES FOR DARTH VADER. And concerning Bethesda and their relation to him, well, the Thalmor in Skyrim were his idea, Alduin obviously inherits alot from the Aldudagga, even the painted cows are there, Heimskr's speech, Septimus Signus screams to the lore community and he's friends with the autors, I dont think you can do that balance act more graciously than Bethesda does between including him and keeping him hidden, so there you have that. Tobias Quotes . This took him out of the work, because it doesn't matter how much you are good at something, but if you turn something from others to your own personal universe and betray the original, you aren't gonna be canon. I think some of you missunderstand what i'm saying. Based on the existing working relationship … Get it? I was very proud of my short stint on Star Wars. To do so is to exclude everyone who doesn't understand it, including people like me who know a fair amount of "cannon lore" as n00bs. According to Deadline, Feige originated the project and is producing with Lucasfilm, headed by … But as I said, Bethesda is a company and lore is intellectual property, so if they want to go against what Kirkbride had planned, they can and no one has any right to argue against them. I like the stuff that MK did when he worked for Bethesda, but that doesn't mean we should trust some of the other stuff he wrote when he wasn't working for them anymore. The elder scrolls world has it's own unique set of physics and logic that no other fantasy world has. But in Sailor Moon, he was doing something too personal, too different from the original plan. Some, I'd say most, of his out-of-game writings are weird and to me most of those make things overly complicated or too over the top for my taste. Some mysteries are not meant to be solved. The Elder Scrolls lore is meant to be realistically complex, in that there is often no definite version of events or any absolute certainty of facts. But it should also be mentioned that they come from an out-of-game source that isn't confirmed as canon lore. but that isn't the only way to describe a complex universe, working with vague concepts and so on. More cryptical stuff, which actually isnt even that cryptic if you look into it. You don't need metaphysical bullshit to explain a multiverse, you don't need Dreams and Concepts to create it. In Elder Scrolls lore everything is true and nothing is true.=====These quotes are from or paraphrased from actual things Kirkbride fans have said to me.“In my opinion, Kirkbride’s works are canon.”No, his out-of-game material is not canon, and it’s not a matter of opinion; either something is canon or it isn’t. For new or casual fans this can be confusing because you’re being lied to. And I came up with the idea that he inadvertently created the Alliance and that's canon now, bitches. But I never have heard even once about this stuff. Otherwise they would lose a lot of players and therefore a lot of $. A user brought Michael Kirkbride('s Lore) in our Wiki and (re)writed articles like Aka-Tusk (Akatosh,..) or Talos. But they are, whatever situation they may be in, still bound to their programming and will act accordingly. This is my main problem with MK lore. I don't mean in a sense like Star Wars which is fantasy set in a sci-fi-ish setting, but more like a more sci-fi take on fantasy. Michael Kirkbride's posts from 2007 to 2009 On the nature of Pelinal (09/23/07): Re: Pelinal, his closest mythical model would be Gilgamesh, with a dash of a T-800 thrown in, and a full-serving of brain-fracture slaughterhouse antinomial (Kill)3 functions stuck in his hand or head. Important stuff is that Aka(tosh) is totally broken by the permanent presence of the activated Numidium, and linear time has ceased to exist. You may part of it, but that's a fanwork. We still know absolutely nothing about what kind of Star Wars movie Feige would want to make, since he’s done so much with Marvel that it’s hard to even pick out a potential influence, but (thanks to Deadline) we do at least know who will specifically be shaping his Star Wars: Michael Waldron, the series creator and head writer for Disney+’s upcoming Loki series. It doesn't fit the atmosphere of the elder scrolls universe. I accept people's decisions to like MK's writings, but know this. It shall feel alien, it does to me too and I feel uncomfortable thinking this happened. There MUST be a difference between these things, for new fans to understand and create their ideas, without CHIM-faggots pushing their things on them. Now that may sound totally alien, but thats because its supposed to be that way. It doesn't fit the atmosphere of the elder scrolls universe. It doesn’t matter if it answers something or not, it still can’t be considered lore.“If you don’t like what we have to say, then just ignore us.”When you tell people new to lore that Kirkbride’s works are lore, either through blatant lies or lies by omission, and when you add such content to wikis, that’s something that I can’t ignore.In closing, someone new to Elder Scrolls lore should be able to find out everything they need to know in the official material itself. Michael Kirkbride has also said that N'Gasta the Sload was based off of him wanting to draw Jabba the Hutt. All of our stories, all what we crafted when putting our time into the franchise suddenly becomes part of the story. TL;DR - Who is Michael Kirkbride and why should I care?He’s a former writer for the Elder Scrolls games. Bethesda would have to be high to incorporate any of them into they're games. So yeah, all Elder Scrolls Wikis should mention his out-of-game writings. Harold is right. I accept people's decisions to like MK's writings, but know this. Quote: In this timeline, all the stuff that we know from TES has happened as well, pretty much the same way. Leaving things undetermined is good, as long as the writer is capable of explaining them to the reader in a more subtle way. But you should have the information in the German Wiki, but I think you should make note that it comes from an out-of-game source that may or may not be actual canon TES lore. It's incredible, as no franchise has done anything similiar in a similiar fashion yet. In turn, that also means that they are not free though. I’m glad you wrote this. Michael Waldron, creator of the upcoming Disney+ series Loki, will write the new Star Wars movie. Remember that Marvel Studios' boss Kevin Feige is developing and executive producing a new Star Wars movie?Well, that little mystery project has finally found some momentum. P.S. Starting out as a low-life pusher/junkie in the 1996 success Pusher (1996), he slowly grew to become one of Denmark's biggest movie actors.... See full bio » Numidium has destroyed pretty much everything and people are living on the moons. Michael Kirkbride has been credited on games developed by the following companies: Bethesda Game Studios, Visceral Games (Redwood Shores), Bethesda Softworks LLC, Telltale, Inc., 7 Studios, Inc., LucasArts, Sega Studios San Francisco, Amaze Entertainment, Inc., … Yare yare daze. Star Wars, T, English, Adventure & Angst, chapters: 22, words: 88k+, favs: 397, follows: 514, updated: Sep 13 published: Jul 27, 2013, Anakin Skywalker, Obi-Wan K., Padmé Amidala I recently found this ongoing story. Michael Kirkbride (concept artist and writer) The unsung hero of The Elder Scrolls is probably Kurt Kuhlmann, and he was hired on the same day I … P.P.S. Memory is dying off as well, people are forgetting who they are. Why? Back before Morrowind, Bethesda Game Studios allowed their fans to write their lore (IIRC, the name of the Aedra "Akatosh" came from one of the old TES forum users, "Also Known As Tosh", or "Aka Tosh"). The artists, writers, and other developers for the game’s content and lore don’t own what they create, because they’re being paid to create it for Bethesda’s use.“Kirkbride wrote most of the lore, so you should accept his works.”He wrote part of it, not all of it. I may try anyway; C0DA is not some space-story in TES some IL-and-Kirkbride haters make it out to be. Michael Waldron, who penned Doctor Strange In … Or rather a version of the aurbis, as timelines do not even go deep enough for that. Sorry about that. Let the users decide whether they think it fan-fiction or concrete lore. MK lore doesn't have that. Nasu, the author of the Fate series, of Tsukihime and so on worked on a multiverse way better than this. I like how logically the changes are progressing and how seriously Obi-Wan and Padme are taking Anakin's recent actions. This indicates you really missed the point. Michael Kirkbride, Writer: Batman: The Enemy Within. That "robot" Pelinal isn't the one that existed in the real universe, CHIM isn't the only way to describe the reality of the universe of TES and so on. In his dialogue, Tobias quotes at least two historical figures. I would be so grateful, because that's actually the only problem (but a big one) in our community and as I said, nearly no one every heard about this .. obscure lore. TES Lore/Canon is kinda weird. The majority of the books in Daggerfall were written by their fans. His fans will go on forums and edit wikis to reflect his writings not only as being canon but as being definitive answers. Ask Me Anything. And I came up with the idea that he inadvertently created the Alliance and that's canon now, bitches. They shouldn’t have to look through esoteric texts and consult the high priests of Michael Kirkbride’s online cult only to be misled into thinking they’re learning about real lore. To do so is to exclude everyone who doesn't understand it, including people like me who know a fair amount of "cannon lore" as n00bs. Submitted by Lady N on Wed, 11/27/2013 - 12:49. Od razu go to zaintrygowało. For example, unused material such as concept art, bonus material, and altered or cut material is usually not canon.“No one can own the Elder Scrolls mythology. There's some big Star Wars and Marvel news here, as Kevin Feige has tapped Loki's Michael Waldron to pen his movie set in a Galaxy Far, Far Away before he … But it doesn’t matter. It (I assume) was supposed to be an extension to the TES universe, but it feels more like and ugly growth that messes up an otherwise perfect face. But he still made some very interesting out-of game contect, some of which Bethesda has quoted in Skyrim. TES is thus not something just put in front of us anymore, it's something we contribute to, we help to create, and something we worked on. I just don't see why everyone deifies him and accepts these concepts as some sort of goddam bible of TES lore. Was the ‘Trial of Vivec’ RP (which culminated in the banishing of Azura from Mundus) a semi-official conclusion of the Morrowind storyline, or can we expect to learn more of its connection to recent events, along with the true fate of Vivec/Vehk?”A: “Remember that only things that have been published in Elder Scrolls games should be considered official lore.”Source: Oblivion Fan Interview III, Question #30http://www.uesp.net/wiki/Oblivion:Fan_Interview_IIISo there ya go. MP] miała toczyć się na Wyspach Summerset. Star Wars mythology does have parallels in real-world religion, including a point I was going to give related specifically to what you mentioned, but I will respect your wishes and refrain. Rather it means that et'Ada are like robots. Otherwise they would lose a lot of players and therefore a lot of $. Otherwise they would lose a lot of players and therefore a lot of $. FUCK YEAH I WROTE LINES FOR DARTH VADER. Kirkbride’s independent works aren’t canon, no matter how much he associates them with in-game lore. See more ideas about Daniel wallace, Star wars, Imperial. Published: 21:29 … Thus they should take it with a grain of salt and decide for themselves whether to believe in them or not. If the forums are full of posts who are then not connected to the correct universe, creating a headcanon... this is something that goes away from this. It just means that they are concepts personified, really, really powerful as they not only embody their sphere, but rather  are their sphere, everywhere, at every time. And we mostly owe it to Kirkbride. Bethesda would have to be high to incorporate any of them into they're games. He’s a consultant and contract worker. Well, robots are per definition determined in what they do by the programming they received. et'Ada. This is pretty much interchangable here, as the principle stays the same. In-universe, these are all quotes from Frandar Hunding. PS: I apologize for my inadequate English, I'm young and still learning. The work he did for Bethesda has contributed greatly to fleshing out the world of The Elder Scrolls, that no one can deny. Aka and Lorkhan become one again - When was the last time these two opponents and their metaphorical "fathers" were one? And yes, while ES has always leaned more towards sic fi, the C0DAverse turns it into a goddam Star Wars ripoff. Nu-Mantia Intercept, Love Letter from the Fifth Era, etc.) They are gods, they are able to do the craziest sh** mortals can not even imagine, but thats also the point - They are gods. And yes, while ES has always leaned more towards sic fi, the C0DAverse turns it into a goddam Star Wars ripoff. The Elder Scrolls IV: Knights of the Nine. 2 yeats after but.. it doesn't change a bit the detail that those works are NOT IN-UNIVERSE CANON. Hey. So should you. 36 Lessons of Vivec were written by MK, though I don't recall if he had a co-writer for it like in some of his other in-game books. So don't expect TES VI to be crawling with references from kirkblade's works. He was born in Østerbro, Copenhagen, to Bente Christiansen, a nurse, and Henning Mikkelsen, a banker. If Bethesda made all of his outside works canon, I wouldn’t care either way.“Stop telling us what to believe.”I don’t care what you believe, and I’m not trying to force my beliefs on you. Understanding references, even if hidden, and decoding are more important than anything else to understand his writing. He's probably just trolling the fan community. "War is the continuation of politics." This is part of a larger deal Waldron has signed at Disney, that is … MK lore doesn't have that. When he writes about "time-travelling cyborg Pelinal", this has nothing to do with cyborgs as in Terminator or something. You dont even have to take into account that the et'Ada are actually literally ideas of the godhead, one does not have to go that far. Michael Kirkbride - Reddit AMA. It's complication and ridiculous concepts make it impossibly harder for any normal human being to understand and come to terms with. Bethesda may not have an official list of canon lore in the form of a statement, but it does have an official list in the form of the material it releases, like the games and books.Excerpt from a fan interview with Gavin Carter, Pete Hines and Todd Howard conducted before the release of Oblivion:Q: “How will the books and texts released after Morrowind (e.g.
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